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Header files

This section explains what some of the header files are good for.

Core headers

The following headers provide what should be considered core functionality:

VM headers

The most central VM header file is engine.h, which contains the state_t structure and several global definitions related to savegame and general path management. This file includes a number of other headers, including the following core VM ones.

Graphics subsystem headers

The gfx subsystem's functionality is described in the Section called The graphics subsystem>. Most of the header files it uses are prefixed with "gfx_".