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Chapter 3. The Graphics subsystem

Table of Contents
General stuff
SCI Ports
The Cursor resource
The SCI0 View Resource
The SCI font resource
The SCI0 and SCI01 pic resource
Windows, Dialogs and Controls
Pictures and movement control

General stuff

The graphics in SCI are generated using four resource types:

Those resources are drawn on three distinct maps:

  • The visual map, used for displaying the actual pictures the player sees

  • The priority map, which keeps information about how the depth of the screen

  • The control map, which contains special information